Senior Character Animator
Cambridge, MA
The Rock Stars in Harmonix games love to show off some of the best moves ever seen on stage. What they don't want you to know is that they're all motion captured from real live rockers and hand animated in Motion Builder.
Character Animators at Harmonix have extensive experience working with bipedal rigs in Motion Builder. Animators maintain a crucial balance between realism and flamboyance in our Rockers, using a mix of motion capture and hand animation.
Senior Artists share their knowledge with the art team by mentoring junior artists and keeping up with new tools and industry trends. They are motivated and creative individuals that help streamline the production process and continuously push the boundaries of our graphical look. Everyone at Harmonix shares a common passion for our games, for music, and for each other.
Responsibilties:- Animate 3D Bipedal Characters / Rock Stars
- Implement moves using Harmonix custom tools
- Create compelling animation charged with style for real-time cinematic scenes
- Prioritize current & future workloads
- Work with Designers and Lead Artists to create fantastic moves
- Develop new animation tools with the tech artist staff
- Emulate the animation styles established in your project
- Contribute to the educational and innovative spirit of the character animation studio
- 3+ years experience as a game character animator
- 3D Character setup/rigging, a plus
- Proficiency in realistic motion with strong timing/acting skills
- Motion capture scripting, direction and integration experience a plus
- Experience with Motion Builder, 3DSMax, Maya or equivalent 3D software
- Superior organizational skills
- Excellent communication skills - verbal and written - and superior people skills to be able to work in a creative and positive manner with the team
- Ability and willingness to create games that do not follow traditional game-art styles
- A love of music and an openness to new music
- BFA from accredited Art or Design college
- An online portfolio that is kept up to date is the best reference for Harmonix.
- Please include an explanation of your work: what you were responsible for, what tools were used, etc.
- What was the coolest project that you ever worked on and why? Can we see it?
- Have you worked on any published games?
- Which 3D software do you prefer and why?
- Tell us about your favorite concert of all time.
Tags: animator, artist, boston, game developer




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